Update to version 1.301
![6f63547237ef1dc0926edc82c99b41b0](https://tools-files.innogamescdn.com/support-knowledgebase/article/4412/6f63547237ef1dc0926edc82c99b41b0)
We will release version 1.301 on Monday the 27th of January on the International market and on Wednesday the 29th on all other markets. There will be a short downtime during the update. We apologize for any inconvenience caused during this time.Improvements
- FOE-86343: Opening the Inventory will no longer close the Building Flat Mode.
Bugfixes
Daily Challenges- FOE-80937: Having a Daily Challenge with a reward that no longer exists (for example if you did not log in for a while) could prevent you from logging in. This no longer happens.
Buildings- FOE-86170: The game would require you to confirm the deletion of expired Ascended buildings with a slider. The slider is only intended for active Ascended buildings, so we patched it up.
- FOE-86183: The Sleigh Builder would display an incorrect number of Goods in the production window. This has been fixed.
- FOE-85859: The tooltips of some buildings that produce Rogues would not reflect this production correctly. The tooltips should now accurately display how many special units are produced.
- FOE-86006: When in Future Era or below, the Didukh Dreams and Crystal Cascade would indicate production of Special Goods, while in fact they produced Next Era Goods. We have corrected the building information.
- FOE-86191: The smoke animation was missing for some buildings. It is now added back.
- FOE-86204: Images for the Mountain Reserve Golden Upgrade Kits and buildings themselves were swapped. This is now corrected.
Forge Point Bar- FOE-86314: Gaining your hourly Forge Point while your bar was already full (by collecting FP producing buildings for example) would reset your bar to 10 visually. This no longer happens.
Guild Battlegrounds- FOE-86321: Losing League points is now correctly reflected in the result window.
- FOE-85276: Just like on mobile, the attrition chance is now only displayed when the other Province is attackable.
Message Center- FOE-86327: Interacting with a message that had already been deleted caused an internal error. You can no longer interact with them.
Quantum Incursions- FOE-85824: The Quantum Pass could be unclaimable when you did not have enough RAM. We improved the performance of the Pass.
Great Buildings- FOE-86171: Space Age Titan Goods are now always ordered the same, no matter if they are displayed in the market or Great Building unlock level window.
Mobile-only Changes
Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. Don't be surprised if you don't see the update on your mobile devices at the exact same time.Guild Battlegrounds- FOE-86073: We improved the font for Guild names on white background.
- FOE-86134: The icon of the special season was burning too fast. It has been slowed down.
- FOE-86200: In Guild Battlegrounds, tapping right from the focus checkboxes (outside the province window) did not close the window. It now does.
- FOE-86235: When having 4 or more Guilds on a single Province, their Guild names will no longer get cut off way too early and will now scroll in the Province window.
Building Flat Mode- FOE-86135: The building flat mode button was too close to the chest icon in Settlements. They are now further apart.
- FOE-86131: The grid remained when flat mode was disabled. It will now disappear.
- FOE-86198: The Flat Mode Button was also visible in the Guild Expedition. It no longer is.
Historical Allies- FOE-86145: Boosts of Historical Allies were not always visible in the building tooltip. They are now displayed correctly.
Quantum Incursions- FOE-85732: The "new building" indicator was still displayed, even when it should have been removed. It now disappears correctly.
Quests- FOE-86163: Solving an Event Quest or Daily Challenge and reloading without collecting it did not display the completion checkmark. It is now displayed.
That's all for this update folks! On our Beta Server, we launched the next Event: St. Patrick's Day. Complete towns to earn your Celtic Goldsmith! Don't forget: you can be the first to test new game content and releases if you join our Beta Server! Should you wish to give us feedback about this version, please visit us on Discord or Facebook!Sincerely,Your Forge of Empires Team
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